Progress notes – v1.001
17:36
October 28, 2025
roxberry

The very first rendered packed map. No real content yet.

More to get the “feel” of the size of the map. Traveltime and so on.

Also had a quick overlook to try and find anything obviously wrong. Didn´t find anthing yet.

Mission files are all wonrg and currently based of the Chernarus mission files. Will be changes later on.

Might add just some random spawn points on the map, player spawn points that is. Just to learn how that type of config is done.

Changes that will be made:

Noticed that the mask used as the beach has smaller rocks within the mask, so no miniature rock have to be placed on the beach. Will remove the ones I have already placed.

Forest floor with be getting a reduced amount of twigs, branches and cones. Forest floor mask used had a lot of random clutter already included.

The beach mask didn´t render in everywhere as it seemed. Need to investigate what is causing that.